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Rocket League color codes

Rocket League color reference with HEX rows for sports arcade UI mockups and documentation.

What are Rocket League color codes?

Rocket League is a sports arcade UI reference for designers matching HUDs, menus, and chat overlays. Boost orange, team blue-orange, and stadium greys. Common rows map void, panel, and focus to copy-ready HEX for mockups.

Working with Rocket League colors

Game developers, server admins, and streamers use Rocket League color tokens for chat formatting, UI skins, plugin configs, and overlay graphics. Below are 6 reference swatches with copy-ready HEX and format-specific code columns where applicable.

Values are sRGB approximations—engines, shaders, and terminal themes may remap colors. Paste codes into your project, then preview in-engine. For accessible HUD text, check contrast with our contrast checker.

Browse all gaming color references or build harmonies from a base with the color harmony tool.

Rocket League colors — FAQ

Are Rocket League HEX values exact in-game?

Rendering depends on theme, gamma, and shaders. HEX here is a web-friendly reference for mockups, wikis, and CSS overlays—not a guarantee of in-client pixels.

What does the code column mean on Rocket League?

It may show Minecraft § codes, Roblox BrickColor IDs, ANSI SGR numbers, or engine-specific tokens—copy the chip to paste into configs, plugins, or terminal themes.

Can I use Rocket League colors commercially?

Game names and marks belong to their publishers. Follow each platform’s fan content, modding, and streaming policies before selling assets that mimic official palettes.

How do I test Rocket League palettes for readability?

Pair text and icon colors through the WCAG contrast checker, especially for chat, subtitles, and small HUD labels.