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Dead Cells color codes

Dead Cells color reference with HEX rows for roguelike UI mockups and documentation.

What are Dead Cells color codes?

Dead Cells is a roguelike UI reference for designers matching HUDs, menus, and chat overlays. Health red, scroll purple, and toxic green highlights. Common rows map void, panel, and focus to copy-ready HEX for mockups.

Working with Dead Cells colors

Game developers, server admins, and streamers use Dead Cells color tokens for chat formatting, UI skins, plugin configs, and overlay graphics. Below are 6 reference swatches with copy-ready HEX and format-specific code columns where applicable.

Values are sRGB approximations—engines, shaders, and terminal themes may remap colors. Paste codes into your project, then preview in-engine. For accessible HUD text, check contrast with our contrast checker.

Browse all gaming color references or build harmonies from a base with the color harmony tool.

Dead Cells colors — FAQ

Are Dead Cells HEX values exact in-game?

Rendering depends on theme, gamma, and shaders. HEX here is a web-friendly reference for mockups, wikis, and CSS overlays—not a guarantee of in-client pixels.

What does the code column mean on Dead Cells?

It may show Minecraft § codes, Roblox BrickColor IDs, ANSI SGR numbers, or engine-specific tokens—copy the chip to paste into configs, plugins, or terminal themes.

Can I use Dead Cells colors commercially?

Game names and marks belong to their publishers. Follow each platform’s fan content, modding, and streaming policies before selling assets that mimic official palettes.

How do I test Dead Cells palettes for readability?

Pair text and icon colors through the WCAG contrast checker, especially for chat, subtitles, and small HUD labels.